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It looks like Nier: Automata worldbuilding. Words literally cannot do Project EVE justice. While there have been some superficial changes made, it’s still the same monster-hunting, energy-sword-slashing, action-packing game as before. It was announced back in 2019, with the first real gameplay trailer being shown in November of 2020. Somehow I’d missed the reveal of Project EVE, which is like saying I’d missed the reveal of a new color or the return of your preferred messiah. After a gyrating stab with the creature’s own mechanical appendage (oh yea I forgot to mention that the demon was also a cyborg), she is grabbed and hurled out the window into space and we see that the space station she was in is also a demon (angel?) and cyborg.
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The protagonist, presumably Eve, performs a combo finisher on a demon creature that would make DMC Dante weep. The Project EVE trailer jumps right into the action. I can only describe it as the beautiful fusion of Hideo Kojima and Yoko Taro and Hideki Kamiya. A game by Korean corporation SHIFT UP, best known for the Destiny Child franchise (no relation to Destiny’s Child), this latest title has a massive change in tone. I’m still struggling with what to make of this Project EVE trailer. Offering consistency and flexibility while maintaining a robust, state-of-the-art security posture is a key project tenet.A Lot Is Happening In Newest Project EVE Trailer
PROJECT EVE 2021 SOFTWARE
Orchestration of the underlying hardware and installed software is achieved through the open EVE API, providing developers with consistent behavior across a diverse mix of technology ingredients. Compared to agent-based edge management solutions, the bare metal EVE-OS eliminates the possibility of bricking a device in the field during an update, requiring an expensive truck roll. Support for VMs enables users to continue to use existing software investments while building new containerized innovations in parallel. x86, Arm, GPU) or within a VM to provide consistent system and orchestration services and provides the ability to run applications in a variety of formats. Supporting Docker containers, Kubernetes clusters and virtual machines, EVE-OS provides a flexible foundation for distributed edge deployments with choice of any hardware, application and cloud.ĮVE-OS can be deployed on any bare metal hardware (e.g.
PROJECT EVE 2021 ANDROID
EVE-OS aims to do for the distributed edge what Android did for mobile by creating an open foundation that simplifies development, orchestration and security of edge computing nodes deployed on-prem and in the field. Project EVE is building EVE-OS, a universal, open Linux-based operating system for distributed edge computing. In order to scale edge computing, we need to tame this complexity by supporting a variety of deployment models in a more standardized and open way, in addition to enabling continued use of legacy investments. However, deploying compute at the distributed edge – both on-prem and in the field – for use cases spanning IoT, AI, 5G, network virtualization, and security is especially challenging because the landscape is inherently heterogeneous, comprised of a diverse mix of technologies, legacy investments and skill sets. The explosion of data is driving a necessary increase in processing at the edge for reasons including latency, bandwidth savings, security, privacy and autonomy.